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Doom bottleneck calculator

AMD Turion 64 Mobile ML-30 and NVIDIA GeForce 930MX

1
Game
2
CPU
3
GPU
4
Resolution
Video game
Doom
Resolution
11520 × 2160
Monitors
1 monitor
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1. Select game

Currently selected:

Doom image
Doom

4. Select resolution

Currently selected:
11520 × 2160 resolution
(1 monitor)

Calculation result

Bottleneck percentage

In a system configuration featuring the AMD Turion 64 Mobile ML-30 and NVIDIA GeForce 930MX, the NVIDIA GeForce 930MX could potentially act as a bottleneck to the AMD Turion 64 Mobile ML-30 performance in the Doom with 11520 × 2160 and 1 monitor. While the AMD Turion 64 Mobile ML-30 is well-equipped to manage strenuous computational tasks, the NVIDIA GeForce 930MX limited graphical prowess may compromise the overall system efficiency. This disparity could lead to decreased performance and less effective utilization of system resources. To rectify this imbalance, an upgrade to a more capable graphics card that complements the AMD Turion 64 Mobile ML-30 processing abilities is advisable.

Gauge that shows 12% of bottleneck

With a screen resolution of 11520 × 2160 and 1 monitor, this configuration demonstrates a 11.7% graphics card bottleneck when performing Doom.

Processor and graphic card utilizations

In a computing setup featuring the AMD Turion 64 Mobile ML-30 and NVIDIA GeForce 930MX, under the context of Doom with a screen resolution of 11520 × 2160 and 1 monitor, the processor is expected to have an utilization rate of 64.8%, while the graphics card is projected to be utilized at 83%.

It's crucial to understand that these figures signify theoretical maximums based on typical CPU-to-GPU workload distribution ratios for certain tasks or gaming experiences. Achieving these high levels of utilization in real-world settings can be a challenging endeavor.

Utilization chart of AMD Turion 64 Mobile ML-30 and NVIDIA GeForce 930MX inDoom with 11520 × 2160 and 1 monitor

Playability

Playable
Frames per second
1.41 FPS
View the full FPS calculation

A game is considered "playable" if it can consistently run at 60 FPS on high settings. This ensures a smooth and visually appealing gaming experience free from lags or stutters.

Heatmap of bottleneck

During gameplay scenarios, your AMD Turion 64 Mobile ML-30 might not operate at its full potential due to the constraints imposed by the NVIDIA GeForce 930MX. In such cases, the NVIDIA GeForce 930MX may struggle to swiftly process and relay data, resulting in underutilization of the AMD Turion 64 Mobile ML-30. Therefore, the NVIDIA GeForce 930MX will be operating at its maximum capacity, leaving the AMD Turion 64 Mobile ML-30 capabilities untapped.

In the hierarchy of bottlenecks, a graphics card bottleneck is often considered less severe than a processor bottleneck. When a graphics card bottleneck occurs, the NVIDIA GeForce 930MX operates at its uppermost limits, thereby allowing you to extract the best performance possible from the card. This ensures that you benefit from the full scope of the NVIDIA GeForce 930MX features.

One distinct advantage of not maxing out the AMD Turion 64 Mobile ML-30 is the enhanced ability to efficiently manage other background tasks. As the AMD Turion 64 Mobile ML-30 is not operating at full capacity while gaming, it can allocate computational resources to other ongoing activities like background processes or multitasking, without any performance trade-offs. This contributes to a smoother and more flexible overall system operation.

To gain a deeper understanding of these potential bottlenecks, consider referring to our heatmap. On the heatmap, the X-axis depicts the CPU Score, and the Y-axis signifies the GPU Score. This visualization can help identify the relationship between various CPUs and GPUs, giving you valuable insights into how to better balance your system.

Bottleneck heatmap chart of crossing AMD Turion 64 Mobile ML-30 score and NVIDIA GeForce 930MX score inDoom with 11520 × 2160 and 1 monitor

By matching your AMD Turion 64 Mobile ML-30 CPU Score with the NVIDIA GeForce 930MX GPU Score on the heatmap, you can more accurately assess how these components interact and pinpoint where bottlenecks may occur. Utilizing this heatmap analysis can guide you in making informed hardware decisions that lead to a more balanced and effective computing setup tailored to your specific needs.

General bottleneck calculations

The bottleneck calculations presented here are geared specifically towards in-game scenarios, providing valuable insights into how your hardware configuration could impact gaming performance. However, it's crucial to understand that bottlenecks can manifest in various types of tasks and applications. Below, you will find bottleneck calculations segmented into three primary categories: General Tasks, CPU Intensive Tasks, and GPU Intensive Tasks. This segmentation allows for a more nuanced understanding of how your system's components interact under different types of workloads.

General tasks bottleneck result

For general tasks that include web browsing, video streaming, office applications, and basic multitasking, the bottleneck result offers a comprehensive look at how well your CPU and GPU are balanced. If the bottleneck percentage leans heavily towards either the CPU or GPU, it might be beneficial to consider an upgrade for the more taxed component to ensure smoother system performance.

Bottleneck percentage
9.1%
Bottleneck reason
Graphic card
Playable
Frames per second
7.96 FPS

Utilizations

Processor average
67.37%
Processor maximum
81.22%
Graphic card average
82.95%
Graphic card maximum
100%

CPU intensive tasks bottleneck result

When it comes to CPU intensive tasks, such as video editing, 3D rendering, or scientific computing, the bottleneck calculation primarily focuses on whether your processor is powerful enough to handle these workloads efficiently. Here, a high bottleneck percentage for the CPU would indicate that your processor is the limiting factor, making tasks slower than they could be with a more robust CPU.

Bottleneck percentage
0%
Playable
Frames per second
9.68 FPS

Utilizations

Processor average
81.92%
Processor maximum
100%
Graphic card average
80.69%
Graphic card maximum
98.5%

GPU intensive tasks bottleneck result

In scenarios involving GPU intensive tasks—like advanced gaming, graphical rendering, or video processing—the bottleneck calculation highlights the efficiency of your graphics card in relation to the overall system. A high bottleneck percentage on the GPU side would suggest that your graphics card is the limiting component, potentially hindering your system's ability to deliver optimal graphical performance.

Bottleneck percentage
27.3%
Bottleneck reason
Graphic card
Playable
Frames per second
7.96 FPS

Utilizations

Processor average
53.9%
Processor maximum
64.97%
Graphic card average
82.95%
Graphic card maximum
100%

Bottleneck solutions

Replace processor

If your graphic card is causing the bottleneck but you're considering replacing your processor, reconsider this approach. Unless your processor is already on the verge of becoming outdated, upgrading it might not offer a significant performance boost, particularly in graphics-heavy tasks.

Curve chart that shows processors that will fix bottleneck in bottleneck calculation of AMD Turion 64 Mobile ML-30 and NVIDIA GeForce 930MX inDoom with 11520 × 2160 and 1 monitor

Impact of Changing Screen Resolution

Increasing the resolution in this scenario will only make the bottleneck worse, as the GPU will be under even more stress, leading to lower frame rates and reduced graphical quality. It won't significantly ease the load on the already underutilized processor.

Read more

Replace graphic cards

When the graphic card becomes a system bottleneck, upgrading it can provide a significant boost in performance. Opt for a card that better matches the capabilities of your processor to get a more balanced system. This will also enable you to run games and applications at higher settings, offering a vastly improved user experience.

Curve chart that shows graphic cards that will fix bottleneck in bottleneck calculation of AMD Turion 64 Mobile ML-30 and NVIDIA GeForce 930MX inDoom with 11520 × 2160 and 1 monitor

Impact of Changing Screen Resolution

If your graphics card is bottlenecking the system, lowering the screen resolution will allow the card to handle data more efficiently, resulting in higher frames per second. However, it's worth noting that lower resolutions will require less data processing from the CPU, which could create a new bottleneck there.

Read more

Bottleneck calculator types

Select purpose bottleneck calculator

Before selecting a bottleneck calculator, consider your primary computing tasks. For general activities like web browsing and office work, the calculator evaluates the balance between your CPU and GPU. If you focus on CPU-intensive tasks like video editing or 3D rendering, the tool will highlight processor performance. For GPU-centric tasks such as gaming or graphical rendering, it will assess the efficiency of your graphics card. Choose the appropriate calculator to accurately identify potential system bottlenecks for your specific use-case.

Select game bottleneck calculator