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Metal Gear Solid V: The Phantom Pain bottleneck calculator

Intel Xeon W-1370 and AMD Radeon RX Vega 64

1
Game
2
CPU
3
GPU
4
Resolution
Video game
Metal Gear Solid V: The Phantom Pain
Resolution
1600 × 900
Monitors
1 monitor
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1. Select game

Currently selected:

Metal Gear Solid V: The Phantom Pain image
Metal Gear Solid V: The Phantom Pain

4. Select resolution

Currently selected:
1600 × 900 resolution
(1 monitor)

Calculation result

Bottleneck percentage

The Intel Xeon W-1370 may serve as a bottleneck for the AMD Radeon RX Vega 64 in the Metal Gear Solid V: The Phantom Pain with 1600 × 900 and 1 monitor. Although the AMD Radeon RX Vega 64 is engineered to manage heavy graphical tasks, the Intel Xeon W-1370 might lack the processing power needed to fully unlock the AMD Radeon RX Vega 64 capabilities. This imbalance may inhibit the overall efficiency of your system, slowing down processing and possibly compromising graphical fidelity. For a more harmonious hardware setup, upgrading to a high-performing processor that can meet the demands of current software and games is advised.

Gauge that shows 4% of bottleneck

In a configuration featuring the Intel Xeon W-1370 and AMD Radeon RX Vega 64, with a screen resolution of 1600 × 900 and 1 monitor, the system experiences a 4.1% bottleneck for Metal Gear Solid V: The Phantom Pain.

Processor and graphic card utilizations

In a computing setup featuring the Intel Xeon W-1370 and AMD Radeon RX Vega 64, under the context of Metal Gear Solid V: The Phantom Pain with a screen resolution of 1600 × 900 and 1 monitor, the processor is expected to have an utilization rate of 83.2%, while the graphics card is projected to be utilized at 72.2%.

It's crucial to understand that these figures signify theoretical maximums based on typical CPU-to-GPU workload distribution ratios for certain tasks or gaming experiences. Achieving these high levels of utilization in real-world settings can be a challenging endeavor.

Utilization chart of Intel Xeon W-1370 and AMD Radeon RX Vega 64 inMetal Gear Solid V: The Phantom Pain with 1600 × 900 and 1 monitor

Playability

Playable
Frames per second
150.94 FPS
View the full FPS calculation

A game is considered "playable" if it can consistently run at 60 FPS on high settings. This ensures a smooth and visually appealing gaming experience free from lags or stutters.

Heatmap of bottleneck

In gaming scenarios, your AMD Radeon RX Vega 64 might not attain its full performance potential due to a lack of optimal utilization. This happens when the Intel Xeon W-1370 fails to handle and transmit data to the AMD Radeon RX Vega 64 at an adequate speed. As a result, the Intel Xeon W-1370 will be operating at its maximum capacity, while the AMD Radeon RX Vega 64 remains underutilized.

When it comes to bottlenecks, a processor bottleneck is generally viewed as more detrimental than a graphics card bottleneck. In cases of a processor bottleneck, the Intel Xeon W-1370 capacity reaches its limits, which may adversely affect other applications running concurrently. This situation can result in diminished responsiveness and multi-tasking capabilities.

Moreover, due to the processor bottleneck, the system might not leverage the full performance capabilities of the AMD Radeon RX Vega 64. Consequently, there could be restrictions in graphical rendering, frame rates, and the overall gaming experience.

To visualize these bottlenecks, consider examining our heatmap. On this heatmap, the X-axis represents the CPU Score, while the Y-axis denotes the GPU Score. A quick glance at this heatmap can offer invaluable insights into potential bottlenecks within various system configurations.

Bottleneck heatmap chart of crossing Intel Xeon W-1370 score and AMD Radeon RX Vega 64 score inMetal Gear Solid V: The Phantom Pain with 1600 × 900 and 1 monitor

By correlating your Intel Xeon W-1370 CPU Score and AMD Radeon RX Vega 64 GPU Score on the heatmap, you can acquire a more comprehensive understanding of how these components interact and where the bottlenecks might occur. Making well-informed hardware choices based on this heatmap analysis can lead to a more balanced and efficient computing setup for your specific needs.

General bottleneck calculations

The bottleneck calculations presented here are geared specifically towards in-game scenarios, providing valuable insights into how your hardware configuration could impact gaming performance. However, it's crucial to understand that bottlenecks can manifest in various types of tasks and applications. Below, you will find bottleneck calculations segmented into three primary categories: General Tasks, CPU Intensive Tasks, and GPU Intensive Tasks. This segmentation allows for a more nuanced understanding of how your system's components interact under different types of workloads.

General tasks bottleneck result

For general tasks that include web browsing, video streaming, office applications, and basic multitasking, the bottleneck result offers a comprehensive look at how well your CPU and GPU are balanced. If the bottleneck percentage leans heavily towards either the CPU or GPU, it might be beneficial to consider an upgrade for the more taxed component to ensure smoother system performance.

Bottleneck percentage
7.7%
Bottleneck reason
Processor
Playable
Frames per second
237.76 FPS

Utilizations

Processor average
83.16%
Processor maximum
100%
Graphic card average
69.43%
Graphic card maximum
83.5%

CPU intensive tasks bottleneck result

When it comes to CPU intensive tasks, such as video editing, 3D rendering, or scientific computing, the bottleneck calculation primarily focuses on whether your processor is powerful enough to handle these workloads efficiently. Here, a high bottleneck percentage for the CPU would indicate that your processor is the limiting factor, making tasks slower than they could be with a more robust CPU.

Bottleneck percentage
26.1%
Bottleneck reason
Processor
Playable
Frames per second
237.76 FPS

Utilizations

Processor average
83.16%
Processor maximum
100%
Graphic card average
55.55%
Graphic card maximum
66.8%

GPU intensive tasks bottleneck result

In scenarios involving GPU intensive tasks—like advanced gaming, graphical rendering, or video processing—the bottleneck calculation highlights the efficiency of your graphics card in relation to the overall system. A high bottleneck percentage on the GPU side would suggest that your graphics card is the limiting component, potentially hindering your system's ability to deliver optimal graphical performance.

Bottleneck percentage
0%
Playable
Frames per second
284.64 FPS

Utilizations

Processor average
79.64%
Processor maximum
95.81%
Graphic card average
83.12%
Graphic card maximum
100%

Bottleneck solutions

Replace processor

When the processor becomes the system's bottleneck, upgrading it is often the most straightforward way to improve performance. Opting for a faster processor with more cores and higher clock speeds can effectively minimize or even eliminate the bottleneck, making it easier for your graphics card to perform to its maximum capability.

Curve chart that shows processors that will fix bottleneck in bottleneck calculation of Intel Xeon W-1370 and AMD Radeon RX Vega 64 inMetal Gear Solid V: The Phantom Pain with 1600 × 900 and 1 monitor

Impact of Changing Screen Resolution

Interestingly, if you're facing a processor bottleneck, altering the screen resolution may have a counterintuitive impact. Elevating the screen resolution will primarily stress the graphics card, thereby reducing the proportion of work that the processor needs to do in certain tasks. This makes it less likely that the processor will max out, though it does not replace the benefits of a processor upgrade for a balanced system.

Read more

Replace graphic cards

If the processor is causing the bottleneck, replacing the graphic card isn't generally recommended unless you're also planning to upgrade the processor. Downgrading your graphics card to better match the processor might alleviate the bottleneck, but it often results in a decrease in overall system performance, especially in graphics-heavy tasks like gaming or 3D rendering.

Curve chart that shows graphic cards that will fix bottleneck in bottleneck calculation of Intel Xeon W-1370 and AMD Radeon RX Vega 64 inMetal Gear Solid V: The Phantom Pain with 1600 × 900 and 1 monitor

Impact of Changing Screen Resolution

Increasing the screen resolution in this case will demand more from your graphics card and can make the processor's bottleneck less noticeable in some scenarios, but again, it won't entirely solve the underlying problem.

Read more

Offers for AMD Radeon RX Vega 64

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Bottleneck calculator types

Select purpose bottleneck calculator

Before selecting a bottleneck calculator, consider your primary computing tasks. For general activities like web browsing and office work, the calculator evaluates the balance between your CPU and GPU. If you focus on CPU-intensive tasks like video editing or 3D rendering, the tool will highlight processor performance. For GPU-centric tasks such as gaming or graphical rendering, it will assess the efficiency of your graphics card. Choose the appropriate calculator to accurately identify potential system bottlenecks for your specific use-case.

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